this post was submitted on 29 Apr 2024
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Asklemmy

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[โ€“] AlphaOmega@lemmy.world 4 points 6 months ago (2 children)

Same. First program I built was a bouncing circle, took 15 minutes to code and an hour to save to the cassette.

[โ€“] Today@lemmy.world 3 points 6 months ago

Commodore 64. I played BC's Quest for Tires for hours! 1996 Sony Vaio.

[โ€“] bjoern_tantau@swg-empire.de 3 points 6 months ago

I'm kind of jealous. My first program was asking the user what 2+2 is and either displaying wrong or right.

When my cousin came to visit he coded a simple labyrinth like game where you had to move the cursor from the upper left corner to the lower right corner of the screen as quickly as possible while not bumping into random symbols scattered around. Sometimes it was unwinnable because the entrance or the exit were completely surrounded.