helloharu

joined 1 year ago
MODERATOR OF
[–] helloharu@lemmy.world 1 points 15 hours ago

It surprises me with it being a game by Sakaguchi. There was a fair bit of upset that it was a iOS mobile exclusive when it was announced and subsequently released.

It’s a wonderful game though, I’d definitely recommend it if you’re able to play on a console when it’s released.

 

The Live letter can be watched on YouTube.

Everything Announced:

  • Patch 7.1 named Crossroads
  • Releasing mid-November
  • MSQ will dive deeper into Zoraal Ja’s character
  • Pelupelu Society Quests
  • Additional Wachumeqimeqi Quests
  • Manderville/Hildibrand quests are back!
    • More of a short introduction, and will be expanded on later
  • NewGame+ for 7.0
    • MSQ
    • Job Quests
    • Role Quests
  • Duty Support
    • non-MSQ dungeons implemented moving forward.
    • Halatali added in 7.1
  • Updates to Hall of Novice
    • Training for specific mechanics to be added
      • Unlocked at lv.49
      • Stack markers
      • Tank Busters
  • PVP Updates
    • Action execution and hit detection updates
    • Job actions additions and adjustments
      • Except for Viper and Pictomancer
    • Red Sands and Cloud Nine arena improvements
    • Frontline and Rival Wings balance adjustments
    • Series 7 starts with 7.1
  • New Dungeon: Yuweyawata Field Station
  • Alliance Raid: Echos of Vana’diel
    • Final Fantasy XI for those who don’t know.
    • Part 1 - Jeuno: The First Walk
    • Staff from XI helped work on it
  • New Trial: The Minstrel’s Ballad - Sphene’s Burden
  • New Unreal Trial: The Jade Stoa
    • Setup for lv.100 and future Unreal Trials will aim for this.
  • New Battle Content
    • Chaotic Alliance Raid
      • “Savage” difficulty 24-man Raid
      • Only one planned so far.
      • The Cloud of Darkness (Chaotic) - she appears on the key art.
      • Has new mechanics
      • No trash mobs so may only be the last boss.
      • Offers unique rewards for completing
      • Uses new reward system to encourage replay and help others
    • New Ultimate Raid: Futures Rewritten
      • Possibly to be released shortly after 7.1 release date, cannot confirm right now
  • Doman Mahjong Updates
    • Voiced reactions and commentary from Scions
  • Housing Updates
    • Interior renovation - various different designs to choose.
    • Removing pillars and changing staircases for example.
    • Free as often as you want to change
    • Would like to offer interior size changes in the future (make Small house a Large inside)
  • Dawntrail OST to be release.
  • The Primals latest concert (Sept. 21) available to stream.
  • New Merch (already announced throughout TGS)
  • This is part one of the PLL, part two will be later and include updates on graphic changes, characters, etc
 

[–] helloharu@lemmy.world 1 points 1 day ago

Difficult to say. Previous x.1 releases have been anywhere from early September to early December. My suspicion is November, but we’ll probably find out tomorrow.

[–] helloharu@lemmy.world 1 points 1 day ago (3 children)

It’s the updated console version of FANTASIAN.

 

TL;DRIt’s from Ardbert

 

  • Sunday, 29 September 2024 at 5:50 (GMT) / 6:50 (BST) / 15:50 (AEST)
  • Will be showing 7.1
[–] helloharu@lemmy.world 2 points 1 week ago

That's the annoying thing about the Pro version. It's a numbered limited supply. Scalpers will definitely be all over these.

[–] helloharu@lemmy.world 1 points 1 week ago (1 children)

FFX has been out on PC for 11 year…

[–] helloharu@lemmy.world 1 points 2 weeks ago

You’re not wrong, I’d add some Crash Bandicoot inspired level designs as well as some Sackboy Big Adventures in there. It’s a wonderful game, hopefully they’ll bring it to PC for you to enjoy it (I’m assuming you’re gaming on PC).

[–] helloharu@lemmy.world 1 points 2 weeks ago

May be. But they’ve shown a lot of determination for it so far and I hold some faith that they’ll push it pretty far.

[–] helloharu@lemmy.world 7 points 2 weeks ago* (last edited 2 weeks ago)

Court documents reveal that Gametech Holdings had pinched the trademark from Nguyen after the original developer missed refiling for it. The Flappy Bird Foundation, spearheaded by game designer Michael Roberts, then purchased it from Gametech.

I didn’t know about the trademark take over. But, thats a great start to the reputation of this thing. Unfortunately most people won’t even realise what is going on here, so what are the chances some will mistake this as Nguyen’s doing?

The whole plan and background for this game sounds abhorrent.

[–] helloharu@lemmy.world 2 points 2 weeks ago (2 children)

Anecdotal but of all my IRL friends and colleagues, I’m the only person who has the game right now. Despite how much I tell them how good it is, and how much fun I’m having, a few don’t want to pay full price due to how short they’ve read the game is.

[–] helloharu@lemmy.world 1 points 2 weeks ago

From what I understand, its been there a while as well.

[–] helloharu@lemmy.world 3 points 2 weeks ago

It might be that you are. I play FFXIV on my SD so there's a few times where I need it for comms, so it can become a massive pain. That's probably why I notice it enough to have the complaint.

[–] helloharu@lemmy.world 9 points 2 weeks ago

Is it much of a surprise when it comes to MiHoYo? Their entire model is based around this kind of thing.

 

Few highlights that I found interesting:

  • Alliance Raid is coming in the first patch.

“In patch 7.1, we will be having the [FF11 crossover] alliance raid Echoes of Vana’diel, and we are also creating a 24-person savage which is shaping up to be really good.”

  • They built it with expected wipes in mind.

“When a player goes through on their first playthrough they will probably wipe three times – this was what we felt was a good line to draw.”

  • “24-man Savage” will be different content from normal.

“On the other hand, the 24-person savage – this is going to be a completely different boss. So it is going to be completely different content”

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