storksforlegs

joined 1 year ago
[–] storksforlegs@beehaw.org 94 points 1 day ago

CEO Sam Altman, who had previously emphasized that he didn’t have any equity in the company, will now get equity worth billions, in addition to ultimate control over OpenAI.

what! You mean he stands to profit billions after lying about his intentions?! A techbro would never!!

[–] storksforlegs@beehaw.org 20 points 2 days ago (3 children)

In addition to pumping real estate valuation, it seems like moves like this are a form of cutting workers without having to do layoffs. They know a large number of workers are wont be able to readjust, and will have to quit.

[–] storksforlegs@beehaw.org 14 points 5 days ago

jesus fucking christ. This is just appalling

[–] storksforlegs@beehaw.org 2 points 6 days ago

thank you, that was what i saw. I was fully expecting to find articles that would back it up, (why else would you make such a claim?) but nope. I couldnt find anything to support it.

[–] storksforlegs@beehaw.org 7 points 6 days ago (2 children)

Im a big fan of the BBC edition, but its odd thats on CNN - anyone tried watching it yet?

[–] storksforlegs@beehaw.org 2 points 1 week ago (2 children)

it was in a discussion on Bluesky, but nothing official.

I tried finding more info but couldn't, so theres probably nothing to it. I'll delete my previous comment as it was just unfounded rumours

[–] storksforlegs@beehaw.org 5 points 1 week ago

I agree. The game development side of Nintendo are top notch, and care a lot about quality game design, fun, replayability, all the good stuff. These people do good work.

But the corporate/legal side of Nintendo, they are indeed raging assholes.

 

[–] storksforlegs@beehaw.org 9 points 1 week ago* (last edited 1 week ago) (1 children)

cliched yes, but I will always remember how scared as hell I was playing Silent Hill for the first time in high school, when you go down that dutch angle alleyway and the evil toddlers stab you to death...

i couldnt play any more for a few days haha, it was a pretty stand out memory for scary game stuff. Its hard to state how unexpected it was at the time, I hadnt played any early horror games, and I dont know how many similar experiences there were at the time (year 2000ish) so it really was brutal and surprising

[–] storksforlegs@beehaw.org 17 points 1 week ago

Part of me was very happy the film did so well. I work in animation, and the industry is currently in the toilet due to the Zazlavs of the world - and a big success usually leads to more productions being greenlit, at least it used to.

But if an industry-leading studio like Pixar is treating their workers like a crappy sweatshop studio and had such tremendous success, that does not bode well. (They used to have a reputation for being an excellent, balanced place to work)

 

27
What Was It Like to Be a Dinosaur? (www.scientificamerican.com)
submitted 4 weeks ago* (last edited 4 weeks ago) by storksforlegs@beehaw.org to c/science@beehaw.org
105
Thoughts on the game Timberborn (store.steampowered.com)
submitted 6 months ago* (last edited 6 months ago) by storksforlegs@beehaw.org to c/gaming@beehaw.org
 

Has anybody given this game a try? I've been considering it for a while, but money is tight. Curious if it was worth it.

Or conversely, other other new simulation games you would recommend?

 

From the perry bible fellowship https://pbfcomics.com/comics/gordrags-bane/

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