Avorion

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Hello and welcome to Avorionlemmy :) Feel free to dock at this station. Help yourself to our unreasonable prises, fractured political landscape and the pirates who just don't get tired of dying on suicide missions.

Please share your ships, your questions and your wisdom!

founded 4 months ago
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submitted 4 months ago* (last edited 4 months ago) by cro_magnon_gilf@sopuli.xyz to c/avorion@sopuli.xyz
 
 

She's ugly as sin. Looks a bit like a sea turtle, but less graceful. She will, however, smash up enemies at 26km with her three cannon turrets. She was made to have good armour and good firepower, and that took a while to fix, but now she's can dish out enormous hurt at great range. If enemies get closer, she's got all sorts of shorter-range weapons that can defend her at close distance, and she has 6 PD-turrets to take down torpedos.

All in all, she's a huge success so far. Shame she's so ugly though, but function over form :p

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submitted 4 months ago* (last edited 4 months ago) by cro_magnon_gilf@sopuli.xyz to c/avorion@sopuli.xyz
 
 

I've played dozens of hours, but I still think I'm pretty much a noob. I've got 3 ships and the first 4 materials, although I've just started on the 4th, and the 3rd seems semi-useless. So I'm in the Titanium-age.

I play on normal difficulty, which seems maybe a bit too easy, but I hate changing difficulties in the middle of a playthrough.

Crazy Molly - Miner

This is the Crazy Molly. My first ship, and still a standard purifying mining ship. She's alright. Decent speed and she makes money. Small and not much use in a fight.

Neanderthal - Corvette

My pride and joy, the second ship - Neanderthal. She can boost-cruise (intermittent boosting) at nearly 3000/ms, she's got a modest but useful cargo capacity, and she's got nearly all the firepower in the fleet so far. She's covered in light titanium armour and has naonite stone on the front to act as a ram and fender. I somewhat unfairly abuse the fact that I seem to take a lot less collision damage than AI stations, when my firepower is found lacking.

Erectus - Fast Transport/Miner

She looks like the year 2002 in one picture

This is the Erectus. She's an R-miner, and the main breadwinner since her christening. She's covered in titanium armour for survivability and has a titanium stone ram, but she's not actually meant for fighting. She'll boost-cruise at close to 2000m/s and is meant to serve as both transport and miner.

Both Crazy Molly and Erectus suffer from poor jump capabilities, which I'm hoping to fix with research or by reaching better equipment stations.

Both Neanderthal and Erectus have been upgunned and slightly modified after the screenshots were taken, since I've been working on building new turrets on them today.

Next up I think I'll build another combat ship. Either a larger vessel with several torpedo tubes or long range-guns, or another Neanderthal. After that, I feel the need for a light transport to use for cargo missions.

Show me your fleet!