this post was submitted on 12 Nov 2024
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[–] ICastFist@programming.dev 48 points 5 days ago (23 children)

I will die defending kb/m superiority over controllers, mostly because most strategy games are not made with controllers in mind at all. Also because I hate having to wait for a camera to pan around when I can do a ~~very inaccurate~~ 180º in a fraction of a second

[–] donuts@lemmy.world 43 points 5 days ago (14 children)

You don't have to defend or attack any of them. Different use cases fit different devices.

Best example is GTA V. A lot of people using kb/m for the running and shooting, and the controller for driving and flying.

[–] lord_ryvan@ttrpg.network 1 points 1 day ago (1 children)

Do people switch controls mid game?

[–] donuts@lemmy.world 2 points 1 day ago (1 children)

Yeah, just have a controller plugged in and you can pick it up the moment you step into a car or a plane. It being so seamless helps for that game. Not all games support this though

[–] lord_ryvan@ttrpg.network 1 points 1 day ago

I know it's technically possible, but I didn't think people would put down their controller and kbm, or move their hands from their kbm to pick up their controller!

But then, I can imagine it plays so much better.

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