this post was submitted on 11 Sep 2023
5 points (100.0% liked)

ErgoMechKeyboards

5686 readers
14 users here now

Ergonomic, split and other weird keyboards

Rules

Keep it ergo

Posts must be of/about keyboards that have a clear delineation between the left and right halves of the keyboard, column stagger, or both. This includes one-handed (one half doesn't exist, what clearer delineation is that!?)

i.e. no regular non-split¹ row-stagger and no non-split¹ ortholinear²

¹ split meaning a separation of the halves, whether fixed in place or entirely separate, both are fine.
² ortholinear meaning keys layed out in a grid

No Spam

No excessive posting/"shilling" for commercial purposes. Vendors are permitted to promote their products/services but keep it to a minimum and use the [vendor] flair. Posts that appear to be marketing without being transparent about it will be removed.

No Buy/Sell/Trade

This subreddit is not a marketplace, please post on r/mechmarket or other relevant marketplace.

Some useful links

founded 1 year ago
MODERATORS
 

I’ve got the basics down, but now looking to do something more complex, and unsure if it’s possible. I have imported a flat shape (a pcb), and I can extrude this out. What I want to do however is to rotate it on its axis, and then extrude it down the z-axis (not directly out from the surface). Is this possible, and if so, how?

you are viewing a single comment's thread
view the rest of the comments
[–] mholiv@lemmy.world 1 points 1 year ago (7 children)

I use OpenSCAD all the time. What do you mean by “then extrude it down the Z axis”? Happy to help. Just don’t know what you mean here.

[–] nydas@lemmy.world 1 points 1 year ago (6 children)

Thank you! So, you can get a regular 2D shape and use the linear_extrude() function to extrude out at 90 degrees from the object. They refer to in in the docs as the equivalent of pushing playdoh through a press. And from the docs ‘In OpenSCAD Extrusion is always performed on the projection (shadow) of the 2d object xy plane and along the Z axis; so if you rotate or apply other transformations to the 2d object before extrusion, its shadow shape is what is extruded.’

So the Z axis is no related to what I see on the screen, but is in direct relation to the original 2D image. If I were to first rotate the 2D image by 90 degrees, and then extrude, the extrusion would be on the Z axis relative to the 2D object, but the X axis relative to the rest of the project (if that makes sense).

What I want it to extrude on the absolute Z axis of the total project, regardless of the angle of rotation of the 2D object. To put it another way, if I were to have a square on the 2D, and I rotated it 30 degrees before extruding, I would not want a cube to be formed, but rather would want a rhombohedron.

[–] wolfwood@lemmy.world 1 points 1 year ago

hull() between 2 cubes would be my strategy for rhombo

load more comments (5 replies)
load more comments (5 replies)