this post was submitted on 23 Sep 2023
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[–] Clbull@lemmy.world 49 points 1 year ago (12 children)

This may be a shocker but games on the same level of scope as Cyberpunk 2077 take years of effort to make. We simply cannot pump them out as fast as consumers and shareholders demand their release.

Hello Games had a similar issue with No Man's Sky. Ubisoft also did with both Division games.

[–] echo64@lemmy.world 8 points 1 year ago (3 children)

It had seven years of development before it's initial broken release.

[–] SwiggitySwole@lemm.ee 8 points 1 year ago (2 children)

That's not as long as you'd think anymore, it's why the bigger studios have massive teams working on multiple games at the same time

[–] RaivoKulli@sopuli.xyz 3 points 1 year ago

It might not be the best move to hype and sell it to such degree that seven years of development time is not enough. Got too ambitious I guess.

[–] A_Random_Idiot@lemmy.world 1 points 1 year ago

its long enough to not have police or cars in races magically teleport behind you every time you look away.

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