this post was submitted on 10 Jul 2023
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cross-posted from: https://radiation.party/post/41704

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[โ€“] xenonisbad@lemmy.world 92 points 1 year ago (26 children)

This may be hot take, but I think games are art and are part of our cultural legacy, and making steps that stops us from enjoying us from that legacy should be considered a crime, especially when they put at risk art disappearing forever.

I would start with simple rules:

  • 5 years after last new copies of the game stops being sold, pirating it stops becoming a crime
  • 10 years after platform (console?) stop being produced, if there is no official emulator available, all emulators of that platform become legal
  • intentionally trying to stop people from buying a game without breaking above rules (for example, selling one copy for price of 9999$) is a crime

As a result, I would expect all companies to either invest in backward compatibility on unprecedented level, or more likely start porting their games to PC (because they will keep being produced), even if that meant selling copies to be used with emulators. When there is money on the table, or perspective of losing money, corporations are really quick to find solutions.

[โ€“] fcSolar@lemmy.world 14 points 1 year ago

This strikes me as weird and unnecessarily convoluted. IMO the best solution would be to limit corporate held copyrights to 10 years after first publication or 15 years after creation, whichever is sooner, and limit individually held copyrights to the life of the creator. After that's up, the work becomes public domain, and people can freely post it without repercussions, meaning the masses will handle archival and distribution essentially without prompting. Simple, with very few loopholes as far as I can see.

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