this post was submitted on 31 Oct 2023
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It's code, but without automated tests, comments, style rules, and often stored in binary files making change management a nightmare.
It's trying to paint but you can only use your fingers and also one of the other devs ate all the red.
So it's game code.
But seriously, Unreal blueprints actually support all of those.
That's what I said when I joined a place that wrote almost everything in blueprints. Somehow all the other devs didn't think it was possible.