9
submitted 8 months ago* (last edited 7 months ago) by necropola@lemmy.sdf.org to c/guildwars2@lemmy.wtf
Sales Q3 2023

GW2 sales appear to be almost unaffected by the SotO release (2023-08-22) . Not looking good.


Sales Q3 2022 for comparison

EoD release (2022-02-28) was in Q1 2022 and sales didn't significantly increase before Q2 2022. Similar to PoF (2017-09-22) where it also took until the next quarter (Q4 2017) for sales to really pick up (almost 35K million). So maybe there is hope, i. e. how many people did you tell that they should buy SotO after you have played it?


Source: https://kr.ncsoft.com/en/ir/irArchive/earningsRelease.do

you are viewing a single comment's thread
view the rest of the comments
[-] lulztard@lemmy.wtf 7 points 8 months ago

Compared to pre-HoT numbers: https://i.imgur.com/Vgd7ejp.png

It's sad to see GW2 being barely able to scratch even the pre-HoT numbers of twelve month of content drought. Never mind the pre-HoT numbers during active content deployment. Took them almost ten years after their bait-and-switch.

[-] necropola@lemmy.sdf.org 3 points 7 months ago* (last edited 7 months ago)

I like this/your illustration with colors indicating the expansion releases:

It's very interesting to also look at the quarter after each expansion release which I would read as follows:

  • HoT was hyped very much, but wasn't very well received. Many players probably found it too hard (before HoT difficulty nerfs and power creep from later expansions) and told their friends about it.
  • PoF wasn't hyped very much, but was very well received. People loved their mounts and spread the word.
  • EoD+Steam was ... I don't know.
[-] lulztard@lemmy.wtf 4 points 7 months ago

Yeah, it’s much more interesting that way and a curious thing that you don’t find those numbers anywhere anymore. It’s also from interest that almost the entire 2014 numbers are during a complete and utter stop of content deployment. Almost 12 month of absolute 0 content updates in favour to rush out HoT. And it still had better numbers than everything that came afterwards up to EoD.

Though it’s revenue . Squeezing more out of less players can highten the revenue as well, and Anet got nuked from orbit by NCSoft pre-EoD.

load more comments (9 replies)
this post was submitted on 10 Nov 2023
9 points (90.9% liked)

Guild Wars 2

1426 readers
1 users here now

Welcome to c/guildwars2 on the Lemmyverse.

SotM: Love Spooky Season (@avater)

Links

Official

Builds

Tools

Addons

Related Communities


founded 1 year ago
MODERATORS