this post was submitted on 25 Nov 2023
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[–] Quetzalcutlass@lemmy.world 6 points 9 months ago* (last edited 9 months ago) (5 children)

Most space used by games is taken up by textures and audio. Textures can be downscaled (halving texture resolution reduces the size by 75%) and audio can be resampled at a lower bitrate without the quality drop being too noticeable on tiny phone screens/speakers.

[–] dawa@programming.dev 2 points 9 months ago (4 children)

Maps, warframes, weapons and skins will also likely be loaded as needed, so you'll probably start with 20GB but bloat to 60 as you play

Another trick I noticed playing CoD mobile is that they don't load every other player's skin, only the latest. So if your install doesn't have it, it only display's the default skin for other players. Which also mean that the skin you paid 60$ for in the last Season Pass is only visible by a few players.

[–] Zahille7@lemmy.world 1 points 9 months ago (1 children)

Lol a $60 season pass for a shitty mobile game?

[–] dawa@programming.dev 1 points 9 months ago

Nope, it's not even the season pass. I was giving such examples regarding the whales who want to look cool, but in reality others often only see the default skin if it's from past season.

The 60$ skin is their pay to play roulette to get a 1% to get said skin with increasing price to get next "prize"

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