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I recently got into video game development, and I’ve had so much fun, and it’s given me some much-needed meaning. I’ve solved problems unique to my game using programming skills as well as game design skills, and it feels meaningful because i can send it to my friends and they can enjoy it without needing to appreciate any of the technical aspects. I get to be creative about how people I care about can have more fun. It could also involve your music composition hobby, since every good game needs some music and sound design! I’m a programmer for my day job so most things I do there are only meaningful to other programmers, and the problems I solve there are incredibly boring ones.
Edit: I saw your comment about being burnt out on programming, and I totally understand that. That happens to me frequently. I enjoy programming as a hobby when I’m not burnt out so we’re kinda in different boats there. There are lots of skills involved in making games and the variety has really refreshed me, though I’ve still gotten sick of sitting at a computer while working on it.
I really want to get into casting, because it's crazy how much stuff you can make. Machining too, but that requires a lot of equipment. If you want to use metal casting to make machining tools, David Gingery's works are a classic.
Machine is a very fun hobby, but be very careful when using high power tools. Mills, lathes and surface grinders can easily bite yah. As my shop teacher once said "If it can cut metal it can cut you!" "Metalworking tools are not toys, treat them with respect and they will respect you back" "Follow the MSDS procautions and shop rules, ie no long sleeves or gloves near rotary equitment and dont roll up sand paper on the lathe"
It is very rewarding being able to show people the part you made and solving problems feels great too!
Casting can also be dangerous. It's not too surprising, when glowing hot molten liquid is involved, but it's not necessarily intuitive. Any excess moisture in the work area is a potential steam explosion, including the water in porous concrete you might not think about. Materials weaken at high temperatures, and thermal expansion of metal when you're going up that high is more than a detail. To deal with that, use PPE, your brain and Murphy's law. They say to assume everything in a metalworking shop is hot unless you know for a fact that it isn't, for example.
Machining is also cool because you can get microscopic precision with pretty standard equipment, and quite often need to if you want something to make something like a smooth-rolling bearing. That makes it a lot more of a science than more common skills like woodworking.
I did not know about water expantion being a hazard when casting. Wow go figure. Casting is pretty neat, ive had a few buddys cast alumium and its hot as balls when pouring into a mold, but has alot of compontents that you really dont know unless your into it. Like water expantion, thats pretty cool thanks for sharing!
I learned how to flintknap a little, and it was super fun. I heard buying rocks can be expensive if you don't live near where they're plentiful, but what hobby doesn't get expensive? I went to the class with my brother in law and he got absolutely lost in the sauce working on his flint, and didn't talk to anyone else there
It can be tiring but it's definitely fun seeing what you've made (even if you're not very good at it like me) and besides, you get to say you're hitting rock/buying rock so there's even more fun to be had!
Sales. If you want to starting make really good money without a masters or PhD. Learn sales. Get a bdr type role. Even part time and get some experience. After that you can start making 6 figs within a few years.
While I agree you can make good money in sales. I think it takes a certain personality and a tough skin to handle the job well. It can be an extremely stressful work environment.
I've (more or less) got those two hobbies as well! :D
I work on cars for fun, but that might not be the most budget friendly thing to do outside of basic car maintenance. Of course, this is assuming that you or a friend has a car to work on.
What if you get an Arduino starter kit? That involves putting things together with your hands and writing code to make the hardware do cool things.
For music production, you could check out a website like Looperman or a subscription service like Splice. Then, download a few audio samples and use them as a starting point for a song. This helped me get back into music production after a five month period of minimal inspiration.
Photography (even with a cellphone) could be nice too. You could even use it as a reason to do physical activities like hiking.
EDIT: Have you been hanging out with friends regularly? If not, I think that it should be
Thanks much! I do use Splice sometimes when I need a loop quickly, or a fill, or even a decent riser. I've been doing music production for a long time and its been really good (released some stuff I really love, worked with some of the people in the industry I look up to, and shared the stage with some really phenomenal talents). Its something that I am continuing to do, but just burnt out on it is all.
Working on cars sounds awesome, but also intimidating. I'm not one to shy away from a challenge, I just don't think I have the space or materials to start that. I have a new car (so I'm not taking that apart any time soon), and I don't have a decent workspace like a garage. Its a good suggestion though and one I would want to attempt in the future.
I'm trying to move away from coding/programming type stuff. I already spend way to much time in front of my computer.
Feeling lost and with no direction, what skill should I learn?
You could go into teaching?
Yeah, when I was younger, I could always see myself as a teacher. The truth is, its not enough money and being more of a "jack of all trades" type, I don't have any expertise in anything to be able to teach someone else effectively. At least that's how it feels to me.
I don't have any expertise in anything
Nonsense, sounds like you're more than qualified to teach.
If you become a plumber or electrician it will satisfy your desire to create with your hands while challenging your brain. It pays decently good and keeps you in shape too.
As an electrician you’ll start off paid low for a year or two as a laborer, but in four or five years I think you’ll be a trade professional making good money and doing useful work.
Thanks! I have a tour scheduled next week for a trade school for their electrician program. I'm not 100% sure if I have an interest in it, but it has the traits I am looking for. Being useful, having a purpose, working with my hands, etc. I will see how I feel after the tour.