this post was submitted on 08 Jan 2025
181 points (95.9% liked)

RetroGaming

20043 readers
220 users here now

Vintage gaming community.

Rules:

  1. Be kind.
  2. No spam or soliciting for money.
  3. No racism or other bigotry allowed.
  4. Obviously nothing illegal.

If you see these please report them.

founded 2 years ago
MODERATORS
 

The Nintendo 64 has always been a difficult machine to emulate correctly. But in 2025 - we should be well and truly past all of it right? Not exactly. Issues with Plugins, performance, graphical glitches, stutters. Unless you have a very powerful machine, these are common things many of us will run into when emulating the Nintendo 64. But why? And Is there any hope for fast, accurate N64 emulation in 2025 and beyond?

(page 2) 42 comments
sorted by: hot top controversial new old
[–] LibertyLizard@slrpnk.net 2 points 2 weeks ago (1 children)

Not sure if this is related but I’ve been using project 64 lately and the control stick seems way more difficult to use than the original hardware. Anyone know why this is? It makes it really tough to aim.

[–] lIlIllIlIIIllIlIlII@lemmy.zip 2 points 2 weeks ago (1 children)
[–] LibertyLizard@slrpnk.net 1 points 1 week ago (1 children)

Yeah that’s part of it but also it’s just really tough to do fine adjustments and it seems to jump all over the place. That’s the bigger issue though the lag is a compounding factor.

[–] Feathercrown@lemmy.world 2 points 1 week ago (3 children)

Try shrinking the stick's deadzone maybe?

load more comments (3 replies)
load more comments
view more: ‹ prev next ›