Anti-Corporate Movement

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This community is the first one on lemmy of its kind. It sits between the idea of anarchism/anti-capitalism and left leaning economic policy.

Our goal is to make people aware of the dangers of corporate control, its influence on governments and people as well as the small but steady abrasion of empathy around the world indirectly caused by it.

Current topics this includes but is not limited to:

Feel free to debate this but beware, corporate rhetoric is not welcome here. If you have arguments, bring them on. If its rhetoric trying to defend the evil actions of corporations, we will know and you will go.

Our declared goal so far is to have all companies and individuals worldwide capped at 999 mil USD in all assets, including ownership of other companies, sister companies and marital assets. The reason for this is that companies (and individuals) are not supposed to resemble small(?) countries with a single leader(-board) and shareholder primacy. Thats why we feel like they must be kept in check indefinitely.

But companies will just wander off The argument that large companies will just wander off is valid, which we embrace. We dont need microsoft, apple, google, amazon and other trillion dollar companies. There are small competitors being kept small and driven into brankruptcy by anti competitive behavior of these giants or simply bought up and closed. If starbucks left tomorrow, we would not have an issue with this.

But then we have x little microsofts that all belong to the same person(s) If in fact nobody was allowed to accumulate more than 999 mil in assets, they would not be able to own all these. And like defending agains burglary, it is not about complete defence but time and effort. You only have to keep the thief occupied long enough for them to be caught, give up or make a mistake.

But these giants have tons of IP which would then limit our growth Thats another topic we must touch on. We will (only this one time) take a page out of russias playbook and demand that IP of non complying companies (assets over 999 mil USD) will be declared invalid, which opens them up to be copied.

But then they will "live" in one country that doesnt accept this Correct, and they should be taken into custody the moment they enter the airspace of a country that supports this act.

founded 6 months ago
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cross-posted from: https://lemmy.blahaj.zone/post/15126981

This comes after a sea of games have been lost due to the creators turning off the servers. While community remake projects like RELB for Lawbreakers, Loadout Reloaded and a server emulator for The Crew exist, they're miles behind where we'd be if publishers just released a way to host our own servers before killing their creations. They need more signatures from European citizens and then the proposal goes to a board who decide what to do with it.

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This community does have quite a couple of subscribers but so far we have no favicon/logo. What do you think we should use?

Jeff? Bill? Elon? Some cursed „cousin“?

The most popular idea will be considered. Still needs to be legally doable and somewhat represent the community of course.

Happy hunting!

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cross-posted from: https://jlai.lu/post/10771034

Personal review:

A good recap of his previous writings and talks on the subject for the first third, but a bit long. Having paid attention to them for the past year or two, my attention started drifting a few times. I ended up being more impressed with how much he's managed to condense explaining "enshittification" from 45+ minutes down to around 15.

As soon as he starts building off of that to work towards the core of his message for this talk, I was more-or-less glued to the screen. At first because it's not exactly clear where he's going, and there are (what felt like) many specific court rulings to keep up with. Thankfully, once he has laid enough groundwork he gets straight his point. I don't want to spoil or otherwise lessen the performance he gives, so I won't directly comment on what his point is in the body of this post - I think the comments are better suited for that anyways.

I found the rest to be pretty compelling. He rides the fine line between directionless discontent and overenthusiastic activist-with-a-plan as he doubles down on his narrative by calling back to the various bits of groundwork he laid before - now that we're "in" on the idea, what felt like stumbling around in the dark turns into an illuminating path through some of the specifics of the last twenty to forty years of the dynamics of power between tech bosses and their employees. The rousing call to action was also great way to end and wrap it all up.

I've become very biased towards Cory Doctorow's ideas, in part because they line up with a lot of the impressions I have from my few years working as a dev in a big-ish multinational tech company. This talk has done nothing to diminish that bias - on the contrary.

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cross-posted from: https://lemmy.ndlug.org/post/1153465

In the second finding of the 2024 Tidelift state of the open source maintainer survey, we found that the more maintainers are paid, the more improvements they make to their projects.

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In the previous finding, we reported that 60% of maintainers describe themselves as unpaid hobbyists, and 36% of maintainers describe themselves as paid (professional or semi-professional) maintainers, earning some or all of their income from their open source work.

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When you break down the paid maintainers into professional (earning most or all of their income from their maintenance work) and semi-professional (earning some of their income from maintaining projects), it becomes clear that the amount of money a maintainer is making for their work has a large impact on the types of improvements they are able to make. Across nearly all major categories, professional maintainers are on average over 20 percentage points more likely to make key improvements to their projects than semi-professional maintainers.

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In the previous study, 81% percent of professional maintainers earning most or all of their income from maintaining projects spend more than 20 hours a week maintaining their projects. This year, the percentage was nearly identical (82%).

Conversely, in last year’s survey, we found that the vast majority of unpaid hobbyists spend ten hours or less per week on their maintenance work (81%). This percentage also stayed consistent in this year’s survey, with 78% of unpaid hobbyist maintainers working ten hours or less per week.

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We’ve heard from many maintainers that how they are paid for their work also matters. For many maintainers there is a huge difference between getting a one-time “airdrop” of money, perhaps right after a high profile incident where people are paying attention to their projects, compared to ongoing recurring income that they can count on. So this year for the first time we asked maintainers to tell us whether they would prefer to get predictable monthly income or a one-time lump payment.

An overwhelming majority of maintainers prefer to receive predictable monthly income, with 81% choosing that option.

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cross-posted from: https://lemmy.ml/post/20429091

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cross-posted from: https://lemmy.ml/post/20410864

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cross-posted from: https://feddit.org/post/2776160

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cross-posted from: https://lemmy.world/post/19624344

Ex-Sony Computer Entertainment Europe president Chris Deering does not believe recent layoffs across the games industry have been a result of corporate greed. Instead, workers who have lost their jobs should "drive an Uber" or "go to the beach for a year" until employment settles.

Deering was a guest on games writer Simon Parkin's podcast My Perfect Console, where the pair discussed games industry layoffs.

"I don't think it's fair to say that the resulting layoffs have been greed," said Deering. "I always tried to minimise the speed with which we added staff because I always knew there would be a cycle and I didn't want to end up having the same problems that Sony did in Electronics."

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cross-posted from: https://lemmy.world/post/19519945

Taux the rich: Petition (EU)

Hi there, if you are from one of the EU countries that didn't reach the threshold (see on the page), please sign this petition. ECI (European Citizen Initiatives) are petitions that forces the EU to take a decision on the matter if they reach 1 000 000 signatures.

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cross-posted from: https://lemm.ee/post/41690098

"workers remain on strike on Friday morning and have taken the keys to hundreds of vehicles".

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cross-posted from: https://lemmy.zip/post/22351831

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geteilt von: https://feddit.org/post/2628925

Stop Killing Games is an European Citizens Initiative aiming to keep games playable even after their developers and publishers have stopped supporting it.

Only two days ago Denmark passed its respective threshold (I reported) and just last night the Netherlands joined the club. Both countries did so after two weeks of virtually no movement in their numbers.

To get the initiative onto the EUs agenda so it has the chance to become EU law, it has to both reach 1 million signatures total and minimum thresholds in at least 7 countries. The Netherlands is the 6th country to pass the threshold. So who will be the 7th? Currently it looks like Ireland (69%) followed by Belgium (66%), France (64%) and Austria (62%). But as Poland has shown, things can change quickly.

All that has happened already, happened in only just over one month since the initiative started accepting signatures showing a remarkable momentum. So let's keep the momentum going. If you haven't already signed and are a citizen of the EU (even one abroad) consider signing the initiative.

Even if you are from a country that already reached the threshold you can still sign. Your signature counts to the 1 million goal.

Relevant links:

PS: Hi LTT crew. I'm honoured to be your source when reporting on the initiative. But maybe consider also citing the primary sources. The link "Sign the initiative here" leads directly to the page of the European Commission, which has even more up to date numbers than my screenshot.

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cross-posted from: https://slrpnk.net/post/13094630

Link to sign EU initiative: https://eci.ec.europa.eu/045/public/#/screen/home

Guides on how to sign EU initiative: https://www.stopkillinggames.com/eci

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cross-posted from: https://discuss.tchncs.de/post/21533341

You wouldn't pirate a medicine, would you?

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cross-posted from: https://lemy.lol/post/30373519

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cross-posted from: https://feddit.uk/post/16483931

Google has to face a class action lawsuit over Chrome’s data collection

"Google will have to face a class action lawsuit that accuses it of collecting users’ data through Chrome without their consent. In a decision on Tuesday, a federal appeals court reversed a December 2022 ruling that dismissed the case, saying the lower court should’ve reviewed Google’s disclosures and determined “whether a reasonable user reading them would think that he or she was consenting to the data collection.”...

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cross-posted from: https://lemmy.ml/post/19208598

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cross-posted from: https://lemmy.ml/post/19172415

Google's campaign against ad blockers across its services just got more aggressive. According to a report by PC World, the company has made some alterations to its extension support on Google Chrome.

Google Chrome recently changed its extension support from the Manifest V2 framework to the new Manifest V3 framework. The browser policy changes will impact one of the most popular adblockers (arguably), uBlock Origin.

The transition to the Manifest V3 framework means extensions like uBlock Origin can't use remotely hosted code. According to Google, it "presents security risks by allowing unreviewed code to be executed in extensions." The new policy changes will only allow an extension to execute JavaScript as part of its package.

Over 30 million Google Chrome users use uBlock Origin, but the tool will be automatically disabled soon via an update. Google will let users enable the feature via the settings for a limited period before it's completely scrapped. From this point, users will be forced to switch to another browser or choose another ad blocker.

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