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Hypersomnia is a hardcore arena mixing eSports with pixely nostalgia. Every match will be unforgiving - every duel a psychological battle.

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submitted 3 weeks ago by wiki_me@lemmy.ml to c/foss_gaming@lemmy.world
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OpenTTD 14.0 released (www.openttd.org)
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Principia is a physics-based sandbox game. Build and play advanced contraptions, circuiting, minigames, robot adventures and more.

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submitted 3 months ago by ozoned@lemmy.world to c/foss_gaming@lemmy.world

cross-posted from: https://lemmy.world/post/13311273

They just joined the Fediverse as well at:

https://mastodon.gamedev.place/@themirrorgdp

I've never played Roblox or Fortnite so I have no reference there. But The Mirror, while still Alpha, was lots of fun to try out and works just fine on Linux out of the box for me on Debian using the Itch Flatpak.

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All day open-source games from 12:00UTC to 20:00UTC (or more). We play exclusively open-source games. This time we have a Armagetron Advanced tournament, but we'll also be playing Minetest CTF mod, Wasted, Hedgewars, OpenSpades, OpenHV, and Teeworlds.

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Freedoom - An FPS action game (freedoom.github.io)

In 1999 id Software released the source code to their classic game Doom (under the GNU General Public License). The game as a whole did not get this treatment, however, which means that while the program code that powers Doom is free, the actual content of Doom - graphics, audio, levels, setting and characters - remains proprietary. The Freedoom project aims to fill this gap and create a complete free and libre first person shooter game.

By itself, Freedoom is just the content of a game and must be paired with a Doom-compatible game engine to be played: the download page lists some recommended programs.

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MaSzyna is a free train simulator. The program allows you to put yourself in the role of a train driver, currently MaSzyna contains about 40 types of electric and diesel locos, electric multiple units etc. There are also few hundred freight and passager cars availble.

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heXon is a free and open source twin-stick-shooter created using the Dry game engine. To score high you must fly well, avoiding the Notyous and destroying them with your Whack-o-Slack blast battery. Your firepower can be increased by collecting five apples. Picking up five hearts in a row will charge your shield. All edges of the hexagonal arena are connected to its opposite like portals, making for a puzzlingly dangerous playing field that might take some experience to wrap your head around.

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cross-posted from: https://lemmy.world/post/9752285

A slightly delayed update, but MineClone2 had a big release recently! :)

Release notes: https://git.minetest.land/MineClone2/MineClone2/src/branch/master/releasenotes/0_85-the_fire_and_stone_release.md

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submitted 6 months ago* (last edited 6 months ago) by ProbablyBaysean@lemmy.ca to c/foss_gaming@lemmy.world

I want to install a local version of this game in the link and preferably open source. I searched "shape game" and couldn't find anything.

Use case: before operating heavy machinery, I want to "pass" this game at 8 seconds

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Lix is an action-puzzle game inspired by Lemmings (DMA Design, 1991) for Windows, Linux, and Mac. It's free and open-source software, placed in the public domain via CC0.

Solve over 700 singleplayer puzzles. Play real-time multiplayer. Design your own levels.

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cross-posted from: https://lemmy.world/post/7876878

🎮 Join the **Open Source Gaming Tournament! **🎮

Hey there gamers and open-source enthusiasts! Get ready for an epic showdown featuring two fantastic open-source games: SuperTuxKart and 0 A.D.

🚀 Highlights:

Open to gamers of all levels.

Play SuperTuxKart's high-speed racing and 0 A.D.'s strategic warfare.

Open prize pool in Bitcoin - everyone can contribute!

Prizes split between winners and game developers.

Support open-source gaming while having a blast!

🏆 How to Participate:

Register now: [open-source-gaming-tournament.com]

Choose your game, show your skills, and compete.

Win awesome prizes and help fund the future of open source gaming.

Don't miss out on the chance to play, compete, and support open source. Join us and let's game together! 🎉💰🕹️

#OpenSourceGamingTournament #SuperTuxKart #0AD

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submitted 7 months ago by Speiser0@feddit.de to c/foss_gaming@lemmy.world

I find it challenging.

If you feel frustrated, here's a hint.All the traps, including the spiky balls, can be predicted if you know about them. Waiting helps.

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Stendhal is a fun friendly and free multiplayer online adventure game with an old school feel.

Stendhal has a huge and rich world. You can explore cities, forest, mountains, plains and dungeons. You can fight monsters and become a hero.

You will meet a wide variety of characters. Many will give you tasks and quests for valuable experience. You may be asked to help protect land, feed the hungry, heal the sick, make someone happy, solve a puzzle or simply lend a hand.

So what are you waiting for? A whole new world awaits... And if you like, get the source code, and add your own ideas!

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submitted 9 months ago by Spzi@lemm.ee to c/foss_gaming@lemmy.world

https://www.youtube.com/@Brackeys/about


Text version, thanks to @CorneliusTalmadge@lemmy.world:

Image Text

BRACKEYS

Hello everyone!

It’s been a while. I hope you are all well.

Unity has recently taken some actions to change their pricing policy that I - like most of the community - do not condone in any way.

I have been using Unity for more than 10 years and the product has been very important to me. However, Unity is a public company. Unfortunately that means that it has to serve shareholder interests. Sometimes those interests align with what is best for the developers and sometimes they do not. While this has been the case for a while, these recent developments have made it increasingly clear.

Unity has pulled back on the first version of their new pricing policy and made some changes to make it less harmful to small studios, but it is important to remember that the realities of a public company are not going to change.

Luckily, there are other ways of structuring the development of software. Instead of a company owning and controlling software with a private code base, software can be open source (with a public code base that anyone can contribute to) and publicly owned. Blender - a stable 3D modelling software in the game dev community - is free and open source. In fact some of the largest and most advanced software in the world is built on top of open source technology like Linux.

The purpose of this post is not to denounce Unity because of a misstep, to criticise any of its employees or to tell anyone to “jump ship”. Instead I want to highlight the systematic issue of organizing large software projects under a public company and to let you know that there are alternatives.

I believe that the way to a stronger and more healthy game dev community is through software created by the community for the community. Software that is open source, democratically owned and community funded.

Many of you have been asking for us to produce new tutorial series on alternative engines such as Godot, which is currently the most advanced open source and community funded game engine. I don’t know yet if this is something that we can realise and when.

I can only say that I have started learning Godot.

Best of luck to all of you with your games, no matter what engine they might be built on!

Sincerely,

Asbjern Thirslund - Brackeys

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A classic, turn-based strategy game with up to four armies fighting against each other. Challenge yourself in a campaign against AI, or a hot-seat battle with a friend. Using the easy map editor you can create any imaginable scenario to play -and share online for others to discover!

https://github.com/P1X-in/Tanks-of-Freedom-3-D

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Pixel Wheels is a retro top-down racing game for Linux, macOS, Windows and Android. It features multiple tracks and vehicles as well as various bonuses and weapons to help you get to the finish line first!

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  • Fixed a variety of issues with unit & block cost multiplier rules
  • Fixed many various crashes
  • Fixed various Steam achievements not triggering
  • Fixed pathfinding not being able to path through solid enemy blocks
  • Fixed naval units sometimes attempting to pathfind through land
  • Fixed game data not exporting with large saves on iOS
  • Fixed water tiles with space background resulting in a black background
  • Fixed internal legacy blocks being logic constants
  • Fixed power node double-click leading to interaction rate limit triggering
  • Fixed units sometimes being unkillable
  • Fixed units with long paths sometimes recalculating forever
  • Fixed serious issue with player units getting bugged in certain maps with puddles
  • Fixed Neoplasia reactor sometimes not exploding
  • Fixed units randomly dying when hitting corners
  • Fixed piercing bullets permaturely hitting blocks "under" bullets
  • Fixed missiles dealing double damage to units
  • Fixed FPS not limiting accurately
  • Added setting to disable all lighting
  • Added logic unit autoPathfind command (default wave pathfinding)
  • Made logic unbind command set @unit to null
  • Made "any" environment accessible outside of sandbox
  • Made payload loaders no longer accept inputs from payload unloaders
  • Added logic sensors for shields, content ID (inverse of lookup command)
  • Added logic particle effect instruction
  • Added logic sync instruction
  • Setting factory output points now updates "last accessed"
  • Disabled team switching menu in multiplayer outside of sandbox/PvP
  • Decreased canvas block silicon cost slightly
  • Scathe ammo usage decreased to 15
  • Buffed Precept unit
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A free/libre and open-source party game that is meant to replicate the feel of games such as Mario Party.

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kiki the nano bot is a 3-D puzzle game, basically a mixture of the games Sokoban and Kula-World.

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Nexuiz was originally developed by Lee Vermeulen and Ashley Hale (Ladyhavoc), who started Alientrap in the summer of 2002. The goal of the project was to create a high quality first person shooter that could be played freely across all platforms in one package: PC, Mac, and Linux. The engine that powered Nexuiz was Forest Hale’s Darkplaces engine.

The first version of the game was released in 2005. Development continued with many online contributors over the years, with version 2.5 released in October of 2009. Since its release it has been downloaded over 6 million times, and is included with many Linux distributions.

In mid-2010 it was announced that a new XBLA, PSN, and Steam downloadable remake of Nexuiz would be done from the ground up by IllFonic using Crytek’s CryENGINE3 game engine. Original Nexuiz designer Forest ‘LordHavoc’ Hale worked with Illfonic on the new version, many of the GPL contributors forked the project into a new game Xonotic, while Lee Vermeulen moved towards Capsized development. Illfonic’s Nexuiz was released for XBLA in February 2012, and Steam May 3rd 2012.

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UltraStar Deluxe is a free open source karaoke game for your PC. The gameplay experience is similar to that of the commercial product SingStar™ by Sony Computer Entertainment, which is exclusively available for the Playstation®.

Unlike SingStar™, however, UltraStar Deluxe allows users to create their own songs and sing them on their PC.

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  • Utilize over 15 different weapons, including melee, pistols, shotguns, rifles, rocket launchers, crossbows, and miniguns
  • Fight thousands of zombies, spiders, bats, skeletons, demons, aliens and more
  • Discover rare items and secrets that sprawl across dungeons, woods, caves, cities, desert, hell, and alien worlds
  • Customize your character with skill points and over 25 different equipment mods
  • Play through the 10 level campaign multiple times for an increase in difficulty and rewards
  • Complete eight achievements for an even greater challenge
  • Free and open-source software licensed under GPLv3
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You are a lone adventurer in a strange world, where geometry does not work in the expected way. Gather as much treasure as you can before the nasty monsters get you. Explore about 50 different worlds, each with its own unique treasures, enemies, and terrain obstacles. Your quest is to find the legendary treasure, the Orbs of Yendor. Collect one of them to win! Or just ignore your quest and collect smaller treasures.

The twist is the unique, unusual geometry of the world: it is one of just few games which takes place on the hyperbolic plane. Witness a grid composed of hexagons and heptagons, straight lines which seem to be parallel, but then they diverge and never cross, triangles whose angles add up to less than 180 degrees, how extremely unlikely is it to reach the same place twice, and how the world seems to be rotated when you do return. All this matters for the gameplay. The game is inspired by the roguelike genre (although in a very minimalist way), works of M. C. Escher, and by puzzle games such as Deadly Rooms of Death.

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Free and Open-Source Gaming

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