Unreal Engine

444 readers
5 users here now

founded 1 year ago
MODERATORS
1
2
3
4
5
 
 

Any good tools out there that make it easy to Playtest with people? Would like to have screen, player on camera, and mic recorded while they play test ideally.

6
7
8
9
10
 
 

March 20, 9:30AM PDT

11
12
13
 
 

In case you missed it...

14
15
16
17
 
 
18
 
 

Hey folks!

I seem to have hit a problem in Unreal and Perforce that I want to better understand.

After a milestone, I wanted to reorganize our Content folder to keep things tidy and easy to navigate. Everyone else on my team was taking a break from doing anything in the project for a day, so I took it upon myself to do this.

Here was my process:

  1. In P4V, I checked out the entire Content folder
  2. Moved some assets/folders within Unreal Editor
  3. Fixed redirects on the previous location and the new location
  4. Repeated 2 + 3 until I'd reorganized everything to my satisfaction
  5. In P4V, I then reverted all unchanged files and committed all the remaining files.

The result was that everything was nice and clean on my machine. However, when a coworker pulled the change, it seemed some things didn't move, or were left behind, or were having compile errors on their end. Very different than what I had locally!

I don't know if this is an issue with Perforce or if this is Unreal being very rigid/fussy about assets being moved! I'm kinda new to Unreal, so want to better understand what happened here.

Did I do anything improper in my process?

19
20
21
 
 

We're doing a Spooktober N64 graphics jam starting next week. There are no prizes orher than bragging rights, but we have fun with it anyway.

22
23
24
1
submitted 1 year ago* (last edited 1 year ago) by the_artic_one@programming.dev to c/unreal_engine@programming.dev
25
view more: next ›