this post was submitted on 03 Aug 2024
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[–] DudeVsDawg@lemmy.ml 25 points 3 months ago (2 children)

I have been, doesn't mean I like it. It's been a big time investment on my part.

This isn't really the message of the comic, which is more about the direction of FromSoft's boss design, but it also kinda sucks to struggle and persevere with a fun, wacky build throughout the entire DLC only to be met with a brick wall at the very end because I'm not playing the right way. So I'm faced with the options to either change the build I've been loving to something cheesier/easier, put in even more time at the same boss going through the motions and slowly learning over the course of hours, or just quitting because I have other games to play and there's nothing after the boss anyways.

Ultimately, I understand that this is all to do with my own stubbornness/principles, but I still think it indicates a flaw in the 'balance' of the game where I could easily end the suffering by just parrying or poking with a big ass shield in hand, but quitting gets the same results, is faster, and somehow feels more rewarding. /rant

[–] brrt@sh.itjust.works 9 points 3 months ago

That’s what I did. Loved all of Elden Ring, it is at the top of my all time favorite games. Did not have the fun with and didn’t want to pour more time into Radahn and said fuck it. It felt bad at first but I’m sure the time and frustration I spared myself is well worth it.

[–] brillotti@lemmy.world 6 points 3 months ago (1 children)

Took me 12h to kill the final DLC boss with a spellcaster build. It was truly brutal. Didn't help that the boss damage was glitched for one of the attacks and hit during roll iframes.

[–] tfw_no_toiletpaper@lemmy.world 2 points 3 months ago

The fucking three hit left right cross

I wonder if they fixed it by now