Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
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1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
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2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.
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3. Do not use other's work without giving credit: You may post things that were created by other people, but you must link to the original and credit the author. AI generated content is prohibited, as crediting the original authors is impossible.
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4. Follow site-wide rules: https://legal.lemmy.world/fair-use/
We have a few title tags for standout posts:
- [MOD] - Posts by moderators about the community
- [DEV] - Announcements from a developer of a PD version
- [OC] - Self-made original content
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Yes, it is the complete package of a game, and ever evolving. Play it.
Draw enemies through a door, and wait close on the otherside to surprise attack them. This will reduce around 50% of the damage you would take normally.
Thanks for the tip! I was having a hard time with taking damage. I'll probably do a couple runs sometime tonight. Picked up a couple of board games to play with the partner, so I've gotta play at least one of those. (Just realized I've finished dinner and they haven't. Time to sneak in a run or 10)