157
submitted 10 months ago* (last edited 10 months ago) by verycoolusername@lemm.ee to c/patientgamers@sh.itjust.works

Personally there are a few games which left me very dissappointed, after hyping myself up for years in certain cases.

Divinity Original Sin: turns out I prefer more streamlined, less packed games (love Pillars of Eternity) and that coop play in a CRPG stresses me out.

Wasteland 2: I actually managed to finish this one but secretly I admit I was hoping for a better Fallout which I didn't really get. New Vegas did the cowboy theme much better.

INSIDE: while the design was cool, it was just a ton of boring, easy puzzles in comparison to LIMBO, its predecessor.

you are viewing a single comment's thread
view the rest of the comments
[-] abraxas@sh.itjust.works 1 points 10 months ago* (last edited 10 months ago)

Fair enough! Ultimately, I like the game to reward levelling in general with a reduction in difficulty, so I don't have to obsess over "levelling well" or "gitting gud". I don't usually play Soulsborne games for that very reason.

And yeah, I played Skyrim differently. More "fast and loose". More casually. I didn't constantly wonder what skills I could/should/would level. If my levelling got imbalanced, the feat system gave me a gentle nudge towards levelling the skills I actually wanted because "shoot, I have these feat points, and can't put them into anything but potions. I'm a freaking barbarian. Time to go wreck stuff"

[-] Varyk@sh.itjust.works 1 points 10 months ago

Makes sense, I definitely can't be bothered with leveling "properly". I don't mind choosing different feats or paying casual attention to how I allocate skills gained through experience, but I don't want to turn an open-world adventure into a detail-oriented spreadsheet journey toward an ultimate ratio, haha

[-] abraxas@sh.itjust.works 1 points 10 months ago

Exactly. Which is why I ended up with over 1000 hours between Skyrim and Fallout playthroughs, and far less than that in all the other games of both series' combines

[-] Varyk@sh.itjust.works 1 points 10 months ago

I didn't work any harder building up a skill tree in Morrowind or oblivion then Skyrim, I'm usually just walking around talking to people or looking at the forests instead of thinking about the skills at all. Playstyles.

When you mentioned fallout, do you mean that the newer fallout games were easier for you to navigate the skill tree as well?

[-] abraxas@sh.itjust.works 1 points 10 months ago

Kinda. Fallout 4's levelling system (and decisions) is dramatically easier than earlier games. I'm a bit rustier, but I early-quit my last New Vegas playthrough over it.

this post was submitted on 15 Aug 2023
157 points (96.4% liked)

Patient Gamers

10292 readers
180 users here now

A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

^(placeholder)^

founded 1 year ago
MODERATORS