this post was submitted on 16 Aug 2024
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Building a rogue, and the description tells me Key Ability should only be Dex, unless a Racket gives another option. I chose the thief racket, which should not provide any extra options, but when I go to select my Class Boost, which is also used to define the ability used for Class DC, I have the options of Strength, Dexterity, Intelligence, Wisdom, and Charisma.

Is this a bug/missing feature in Pathbuilder, or am I misunderstanding what it’s doing?

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[–] bionicjoey@lemmy.ca 5 points 2 months ago* (last edited 2 months ago) (1 children)

Yeah I think it just doesn't enforce that restriction. The fact that strength and also the mental stats are all there is weird since no racket has access to all of those.

[–] Zagorath@aussie.zone 4 points 2 months ago (1 children)

No racket has all of them, but I think all of them are available to at least one racket.

  • str: ruffian
  • int: mastermind
  • cha: scoundrel
  • wis: eldritch trickster, depending on archetype chosen

So yeah I think it’s just showing all possibilities for which there exists a rogue that can take it.

[–] bionicjoey@lemmy.ca 5 points 2 months ago

Yes exactly. It's a superset of all of them