this post was submitted on 18 Aug 2023
261 points (97.5% liked)
Technology
59422 readers
2854 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Why are you talking about the QBasic sprite-based RPG "engine" I wrote in 1999? I was very proud that you could move the selection box with the arrow keys.
Of course, I was also in college and not a tween, so maybe English was the right degree path for me after all.
My "completed" QB projects were (1) a text-based "RPG" set in the era of the historical Macbeth, with (IIRC) five scripted encounters, and (2) a single-player Star Wars "Sabacc" card game based on 90% of the rules listed in the old West End Games sourcebook. The "AI" was a set formula not unlike the newbie blackjack rules posted everywhere. I think. Maybe that was planned for v2 though. I was fairly proud of the graphics engine that imported text files and assigned colors to pixels based on which ASCII character you'd used.
These days, I don't do anything more complex than editing keyboard configurations in KMK.