this post was submitted on 07 Sep 2024
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[–] Chozo@fedia.io 20 points 2 months ago (2 children)

I'm not convinced this game's development cycle wasn't all just a giant money laundering operation. There's no way they could spend that much time and that much money only to put out something so universally panned, and not be intentional. All those millions of dollars, and they never hired a single consultant that looked at the project and said "Literally nobody wants this"? I don't believe it.

[–] jet@hackertalks.com 16 points 2 months ago* (last edited 2 months ago)

I don't think anybody actually hated the game, it just was very mid, and for the space it was competing in it wasn't compelling. But it wasn't obviously bad

So if you're a consultant looking at one aspect of the game, it's hard to make the prediction the entire market would reject it.

It's really down to the game directors, and the leadership, and the executives. They didn't have a product that was sufficiently unique to make a name for itself, and they should have known that

[–] Broken_Monitor@lemmy.world 15 points 2 months ago

You have to take in money for laundering to work. This is just money hemorrhaging. They fucked up royally, I think largely by not advertising. No one even heard of it until news of the poor release numbers made headlines, and that sure didnt entice purchases.