this post was submitted on 10 Sep 2024
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[–] Katana314@lemmy.world 3 points 2 months ago (1 children)

On the idea of random drives: Many of them might not be able to read the encryption on Playstation discs. I could be wrong, but I think the way they operate involves more than just software encryption. Sony is best off making their own. Hence why pirates burn special copies.

On reading prior generations: I think they'd be capable of reading those if they wanted, but running old Playstation games is more a matter of correct CPU architecture. Most of us have played old games on the new consoles, but often there's a bit of manual porting/emulation logic going on to get it working - so the package delivered from PSN isn't exactly would come from an old PS2 disc.

[–] Blackmist@feddit.uk 3 points 2 months ago (1 children)

IIRC the Xbox 360 used to do a thing where you'd put your old OG Xbox disc in, and it would download any extra code it needed to run. Most of these older games would be under a few MB of actual code.

Pretty sure the PS5 is powerful enough to run PS1 and PS2 emulated, and probably have a good crack at running PS3 games as well, although a lot of the good PS3 games got a remaster for the PS4 gen anyway.

I think the only thing stopping really us doing it now is the PS5 drive can't actually read CDs. Plus I think they want to test each game before release and sell us them on PSPlus tiers.

[–] Katana314@lemmy.world 2 points 2 months ago

Yup, the Xbox does that; but it’s at least good to acknowledge that was not an insignificant effort on their part. They had a lot of people slowly putting out compatibility packages for old Xbox games based on popularity.

I’m guessing Sony doesn’t feel like doing that when they can also provide that hardware via more expensive cloud systems.