this post was submitted on 20 Aug 2023
52 points (94.8% liked)
Open Source
31258 readers
221 users here now
All about open source! Feel free to ask questions, and share news, and interesting stuff!
Useful Links
- Open Source Initiative
- Free Software Foundation
- Electronic Frontier Foundation
- Software Freedom Conservancy
- It's FOSS
- Android FOSS Apps Megathread
Rules
- Posts must be relevant to the open source ideology
- No NSFW content
- No hate speech, bigotry, etc
Related Communities
- !libre_culture@lemmy.ml
- !libre_software@lemmy.ml
- !libre_hardware@lemmy.ml
- !linux@lemmy.ml
- !technology@lemmy.ml
Community icon from opensource.org, but we are not affiliated with them.
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I have been mapping out a possible way to do this. Pickling and scattering frames across the network, coupled with a client that stitches and buffers into a video. Whereas the manifest for each frame hash is compiled and stored separately.
I feel such a service is definitely possible. As for consumer/product worthiness I feel the other comments kind of covers the variables as to why you probably haven’t found a strong solution yet to streaming.
I definitely feel it is growing or at least it’s still in active development. I feel a lot of people either haven’t grasped it yet (aside from the NFT craze) or are not fond of the process of deleting content stored onto the network. Also a true real-time experience would require some more research on latency.