this post was submitted on 20 Sep 2024
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This is what I keep coming back to with FF16. As the article hints at, you probably would have heard about it if word-of-mouth on the game was better. Instead, they make the controversial decision (even for a series as experimental as Final Fantasy) to go full action, Yoshida was perhaps a bit too honest with it in interviews, fanning the flames; and then stagger the releases. That's a lot of hubris between changing the genre and betting on the PS5. Even if the game, major changes and all, was a bigger hit with the fandom, it sure feels like the ceiling was already set for this game by waiting a year on PC.
Now, given the lack of fanfare on the PC version's sales, I'm left wondering just how bad they are overall. Is FF16 not even going to reach Persona 5's numbers? That would mark a huge shift in the competitive landscape. If nothing else, FF16 ending up with a huge decline in mainline series sales could end up serving everyone by sending a message to the rest of the industry that exclusivity is too risky today.