this post was submitted on 26 Sep 2024
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[–] YeetPics@mander.xyz 6 points 1 month ago* (last edited 1 month ago) (2 children)

The different direction;

No more original IP, and 99% of profits come from litigating against end users.

(It's the same direction as before, just not including AI yet)

[–] prof_wafflez@lemmy.world 6 points 1 month ago* (last edited 1 month ago)

List of a few of Nintendo's new IPs from the last 15 or so years:

  • Arms
  • Good Job!
  • 1-2 Switch
  • Dillon
  • Splatoon
  • Snipperclips
  • Pushmo
  • Steel Diver
  • Fluidity
  • Nintendoland

Just because you aren't buying/playing them doesn't mean they aren't making them. Let's also not ignore the amount of time to develop a game has increased significantly or how gamers overwhelmingly choose to buy games from well-known IP. They are a company and need to pay their employees. I'm not a fan of Nintendo's litigation practices, but I'm also not a fan of how whiny and bitchy gamers have become. If they aren't whining and or bitching, they are harassing developers and actors.

[–] jol@discuss.tchncs.de 3 points 1 month ago

I mean, that direction is extremely lucrative, whereas AI is extremely expensive and totally unproven to be profitable.