this post was submitted on 17 Oct 2024
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World of JRPG's
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I should not have to grind to beat the main campaign. Enemy encounters and XP should be balanced so that I won't be underleveled as long as I don't skip fights and won't be over leveled as long as I don't grind. Save the hard stuff for optional dungeons and quests.
Likewise enemy weaknesses and puzzle solutions should be solvable with in game resources that are not hidden from the player. I should not need a guide, and should not have to check 1,000 in game tomes to find a secret password. Again optional stuff, secret best gear, etc. are fair game.