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No
Reverse proxies like you are talking about are only for http connections. For more information look at the OSI model. (The proxy is operating on the application layer while Minecraft is on the transport layer)
Instead use DNS to resolve the domain name to an IP. Better yet, just set a static IP.
There are minecraft reverse proxies, so, yes, a http proxy will not work, but the general idea is still viable and doable with very little effort.
Set up a few domains all resolving to one IP. Run itzg/minecraft-router and use that to proxy the traffic to different servers based on the domain.
Also, they don't even need a reverse proxy, but just resolve the domain name to the IP (in the simple case of one domain name per I0). That can be accomplished by hosting their own dns server, editing the hosts file or just pointing a public dns record at the private ip address, which will only work in their network,l.
Thanks for the help. This is enough to get me started
You could also use nginx if you wanted; it'll do arbitrary tcp data with the stream plugin.