this post was submitted on 01 Nov 2024
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If Valve's Employee Handbook is to be believed, they don't use a formal project structure with static teams. Instead each developer works on whatever project interests them, and one of Valve's current goals is to improve game performance on Linux/AMD by contributing to upstream open source projects.
Valve is as close as we've gotten to someone paying a bunch of industry veterans to contribute to open source. It's amazing what happens when all innovation isn't black-boxed in an internal repository and forgotten about.