this post was submitted on 24 Aug 2023
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Meet a secret society of robotic aliens in update 4.4, ECHOES! Furthering the narrative introduced in INTERCEPTOR, explore the mysteries of the Autophage, perform their rituals, learn their language, and assemble your own ceremonial staff. In deep space, confront huge outlaw dreadnoughts, sweep through their trenches and destroy vulnerable components in new tactical space combat – and much more!

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[–] Saledovil@sh.itjust.works 7 points 1 year ago (1 children)

And a lot of the features don't have a reason to engage with them. E.g. Vehicles. You get a spaceship at the start, so most of the vehicles you get later are very much a downgrade. And that Exo Mech which had an entire update dedicated to it. To me, it just illustrated why mecha are a silly concept, namely everything you can do with them can be done better with other vehicles. The game is basically a toybox, and none of the toys really keep my attention.

[–] orbitz@lemmy.ca 3 points 1 year ago

Just wanted to comment that land vehicles have their purpose because take off in the ship takes a noticeable amount of fuel (though not as bad as it used to be) It's not bad but you can drive around to get resources in vehicle much easier (assuming you're trying to explore a bit). Not saying you're completely wrong or anything, once you get so far you rarely need to go resource gathering anyways.

Base building is kinda fun if you're into it (plus you get to build the inside of your freighter like a base) and there's lots of missions and a decent chunk of story somewhere in there. It's pretty shallow but more like a wading pool than a puddle at least. It's fun to relax with and wander but I tend to lose interest before I can find the new ships and all so haven't even got a living ship yet had it since release.