this post was submitted on 19 Dec 2024
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[–] circuitfarmer@lemmy.sdf.org 93 points 5 days ago (2 children)

They sell fine. Look at BG3.

What they don't do is make money hand over fist without the need to design more product, as happens with subscription-based, game-as-a-service multiplayer titles. Some companies don't want to make good games. They just want to make good money.

[–] makyo@lemmy.world 23 points 5 days ago (1 children)

And ignoring all the attempts at a game-as-a-service that fail

[–] 2pt_perversion@lemmy.world 19 points 5 days ago

"That guy just made millions of dollars playing the lottery. We should quit our jobs and play the lottery too!"

[–] ILikeBoobies@lemmy.ca 9 points 5 days ago

More expensive and less profit

Like the other person pointed out with GaaS you don’t even need to finish the game before you start making money

However BG3 had a big already established IP and successful Divinity games beforehand

I will give you some advice that I was given “you need a hit before you can have a hit”