this post was submitted on 01 Sep 2023
411 points (94.2% liked)
Games
32663 readers
738 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Outer Worlds really did not scratch my Fallout itch.
Yeah, superficially it's similar in a number of ways, but:
For all practical purposes, the game is fairly linear. The world is open, but you have little reason to go back.
The Fallout perk system introduces a lot of interesting mechanics, is an important part of the game. The Outer Worlds perk system was almost entirely flat bonuses to one thing or another. Didn't change much how one would play the game.
I rarely found myself stumbling into new and interesting situations just walking around the world.
The weapons weren't all that interesting or customizable. That includes the uniques, other than the science weapons.