this post was submitted on 20 Feb 2025
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[–] magic_lobster_party@fedia.io 30 points 3 days ago (2 children)

I’m just waiting for them to release Bloodborne on PC. Everybody says it’s great, but I ain’t going to buy a PlayStation console just for one game.

[–] sneezycat@sopuli.xyz 9 points 2 days ago (1 children)

It runs pretty well on emulator, if you don't mind donning the tricorne.

[–] JokeDeity@lemm.ee 5 points 2 days ago (2 children)

Which emu? I tried on Shad literally a week ago and it was too buggy to play. And what settings do you use?

[–] sneezycat@sopuli.xyz 3 points 2 days ago (1 children)

I'm playing on shadps4 0.6.0, with the vertex explosion fix mod, and a couple of the emulator mods (60fps, disabled a couple things but I don't remember off the top of my head).

I have a pretty old PC, 2060RTX and 6700k CPU, and other than some crashes here and there and some terrible lag/frame pacing sometimes, it works pretty well! Good enough for me at least, been waiting many years to play.

[–] JokeDeity@lemm.ee 3 points 2 days ago (1 children)

Vertex explosions is specifically the issue that was making it unplayable for me, I'm going to have to find this mod now! Thanks!

[–] TonyTonyChopper@mander.xyz 2 points 1 day ago

https://www.nexusmods.com/bloodborne/mods/109

1 step install. You just replace the face models in the game files with ones that don't explode.

[–] kugmo@sh.itjust.works 2 points 2 days ago (1 children)

I've used older builds of shadps4 and it works for me. You still need mods like 60 fps, disable facial animations, intel CPU fix.

[–] JokeDeity@lemm.ee 1 points 2 days ago (1 children)

I have 60 FPS, didn't know about disable facial animations and I don't have an Intel CPU. What version of shad did you use?

[–] kugmo@sh.itjust.works 3 points 2 days ago (1 children)

I'm using the latest development build, but it has worked since the 5.0 development builds.

[–] JokeDeity@lemm.ee 2 points 2 days ago (1 children)

Same build then. :( Maybe the facial animations mod will help me.

[–] kugmo@sh.itjust.works 2 points 2 days ago (1 children)

The only other mod that could help is the Polaris graphics fix on nexus, that's if you have a AMD RX 400/500 GPU.

[–] JokeDeity@lemm.ee 1 points 2 days ago

Nah. RTX 3060 and Ryzen 3600X.

[–] RowRowRowYourBot@sh.itjust.works 5 points 3 days ago (2 children)

It is the only fromsoft game I have hated. I have no idea where the love comes from

[–] Juice@midwest.social 3 points 1 day ago

The love comes from the fact that it is a masterpiece. I have no idea where the hate comes from.

You're entitled to your opinion of course, but the game you describe in your next comment is not the Bloodborne I have spent an ungodly amount of time playing and helping others to get through.

I've had difficulty getting started with Souls games before, Sekiro took me like 5 or 6 years to git gud after starting and quitting in frustration half a dozen times. Bloodborne failed to hook me the first couple times, but once I got it I was completely hooked.

But weapon design, drip, environment, story, all these things are practically unrivalled by any game. Gameplay is maybe second to Sekiro and Elden ring, and Bloodborne being locked at 30 fps is pure pain. There is nothing like the trick weapon system that makes each weapon practically a completely unique gaming experience, with almost all weapons being both viable and fun to play with. Elden ring and ds3 for example just have buckets of garbage weapons. Bloodborne has like maybe 1 objectively bad weapon, and a couple that are strong but kinda boring, and maybe a few that are fun but underpowered in higher ng+ cycles.

Still bust this out around Halloween and help new players through the game for a few weeks every year.

[–] JokeDeity@lemm.ee 5 points 2 days ago (1 children)

Interesting. From what little I've played it felt like the same formula. They all play relatively similar. What turned you off most?

[–] RowRowRowYourBot@sh.itjust.works 3 points 2 days ago (1 children)

Greater lack of direction than most of their games, the artwork, and the color scheme.

[–] JokeDeity@lemm.ee 3 points 2 days ago

I didn't get far enough to speak on direction of the game, and while I liked the colors and aesthetic, it's hard to look past the intense blurring effects that make it look like the game is being played through a smear of petroleum jelly.