this post was submitted on 07 Sep 2023
64 points (97.1% liked)
Programming
17443 readers
150 users here now
Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!
Cross posting is strongly encouraged in the instance. If you feel your post or another person's post makes sense in another community cross post into it.
Hope you enjoy the instance!
Rules
Rules
- Follow the programming.dev instance rules
- Keep content related to programming in some way
- If you're posting long videos try to add in some form of tldr for those who don't want to watch videos
Wormhole
Follow the wormhole through a path of communities !webdev@programming.dev
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
That is not a problem. That is a challenge for those who develop implementations, but it is hardly a problem. Doing hard things is the job description of any engineer.
This is not true at all. Basically all major operating systems rely on dynamic linking, and all of them support C++ extensively. If I recall correctly, macOS even supports multiple types of dynamic linking. On Windows, DLLs are use extensively by system and userland applications. There are no problems other than versioning and version conflicts, and even that is a solved problem.
This statement makes no sense at all. Undefined behavior is just behavior that the C++ standard intentionally did not imposed restrictions upon by leaving the behavior without a definition. Implementations can and do fill in the blanks.
ABI compatibility is also a silly thing to bring up in terms of dynamic linking because it also breaks for static linking.
This statement is patently and blatantly false. There was no major operating system in use, not a single one, where dynamic linking is/was not used extensively. This has been the case for decades.
I think you don't understand what @CasualTee said. Of course dynamic linking works, but only when properly used. And in practice dynamic linking in a few order of magnitude more complex to use than static linking. Of course you still have ABI issue when you statically link pre-compiled libraries but in practice in statically linked workflow you are usually building the library yourself removing all ABI issues. Of course if a library is using a global and you statically linked it two times (with 2 differents versions) you will have an issue, but at least you can easily check that a single version is linked.
If it was solved, “DLL hell” wouldn't be a common expression and docker would have never been invented.
@CasualTree was talking specically of UB related to dynamic linking and whitch simply do not exists when statically linking.
Yes dynamic linking work in theory, but in practice it's hell to make it work properly. And what advantage does it have compare to static linking?
To sum-up, are all the complications introduced specifically introduced by dynamic linking compared to static linking worth it for a non-guaranteed gain in RAM, a change in the tools of Linux maintainors and extra download time?