this post was submitted on 10 Sep 2023
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Starfield

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[–] qwertyqwertyqwerty@lemmy.world 8 points 1 year ago (2 children)

I’m loving the game, but I’ve had characters pop in and out of spaces, through walls/doors, models that shake uncontrollably. There’s a bunch of issues with some planets having no breathable air and companions aren’t wearing a suit. Buildings with no air locks on one side that have airlocks on the other. I picked up an item that inexplicably was on the door, to move it back to where it was supposed to be, and got instantly arrested….There is a ton of things to patch.

[–] all-knight-party@kbin.cafe 7 points 1 year ago (1 children)

Agreed, I've had a lot of NPC jank, sometimes items in the environment fall out of place randomly. I had a bug where I couldn't land on Porrima III for a quest, I had to go to some other planets in the system, try to save, quit the game, come back, and it let me.

I sometimes wonder that people are so lax on the definition of a bug that they might say Starfield isn't buggy. It has not been like game breakingly buggy, aside from my quest bug if that had kept up, but it's certainly got a lot of low level bugs that amount to a reasonable bit of jank.

I had a couple game breaking bugs. Once I entered a building and the entire screen was very dark. I could not see anything with a flashlight, and could not turn around and leave. I had to reload. I also found a quest to mine 14 minerals, but the last one couldn’t be mined. The former wasn’t a big deal, but the mining bug drove me nuts.

[–] TanakaAsuka@sh.itjust.works 3 points 1 year ago (1 children)

The floor at one of the spaceports just fully disappeared permanently for me, and bounties seem bugged in that they are not removed even after killing all witnesses. One of the transport pods in the main city is also just permanently gone. This is on top of all the issues you pointed out!

[–] qwertyqwertyqwerty@lemmy.world 1 points 1 year ago (1 children)

There is a massive need for QoL improvements. Clicking the left mouse button for more than .1 seconds fires off a shot. I can’t count the number of times I have accidentally started a fight in a city. Also, no one cares as long as no one is hit. Really takes the immersion out of the game. Regardless, I’m really enjoying the the game. It needed more time.

[–] all-knight-party@kbin.cafe 2 points 1 year ago (1 children)

Do you not just put your weapon away in cities? Ive accidentally drawn my weapon, but the draw time is long enough that I realize and just holster it again instead. You could also just select the weapon in your favorites again and it should unequip it.

[–] qwertyqwertyqwerty@lemmy.world 1 points 1 year ago (1 children)

My reaction time is pretty slow. I’m older. Good idea to unequip though. I’ll do that going forward.

[–] DagonPie@kbin.social 3 points 1 year ago (1 children)

If youre on PC you can hold R and it will stow the gun.

[–] qwertyqwertyqwerty@lemmy.world 1 points 1 year ago (2 children)

Stowing it isn’t enough for me. I’m slow and if I hold the mouse button for .5 seconds it brings up the gun and fires a round before it recognizes I’m not longer holding the button. I wish it had a slight “dead zone” when holstered.

[–] DagonPie@kbin.social 3 points 1 year ago

Ah okay, I understand now.

[–] hypelightfly@kbin.social 2 points 1 year ago* (last edited 1 year ago) (2 children)

The animation for bringing up the gun is at least 1 second.

[–] qwertyqwertyqwerty@lemmy.world 2 points 1 year ago (1 children)

But the animation and firing the first shot continue after letting go of the mouse button. Try it.

[–] hypelightfly@kbin.social 1 points 1 year ago (1 children)

I did before my first reply. It was 1 second. It may be a PC vs console thing though, I'm playing on PC.

I might be holding the button for 1 second. I'm still not thrilled with the way it works. I wish they made it one click to unholster your weapon, and a second click to start firing.

[–] WarmSoda@lemm.ee 1 points 1 year ago (1 children)

What are you going to do, prove that they aren't getting older and slower? Lol

[–] hypelightfly@kbin.social 2 points 1 year ago (1 children)

I'm pretty sure I'm proving they're getting even slower than they think?

[–] WarmSoda@lemm.ee 1 points 1 year ago