this post was submitted on 17 May 2025
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[–] Quibblekrust@thelemmy.club 42 points 1 month ago* (last edited 1 month ago) (2 children)

I highly doubt it was the code. They probably reduced texture and background fidelity and compressed the cutscenes heavily. It's simply impossible to reduce a codebase by 91% and have it still be recognizable. However, the N64 had better hardware and it's possible that some code could be eliminated because the chips had features that made them code not needed. But not nearly 686 MB worth.

[–] lengau@midwest.social 1 points 1 month ago

Mostly the difference between PlayStation games and N64 games was whether they came with a bunch of CD-quality audio tracks.

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