this post was submitted on 11 Sep 2023
106 points (80.1% liked)
Starfield
2863 readers
5 users here now
Welcome to the Starfield community on Lemmy.zip!
- Follow instance rules (no spam, keep it civil and respectful, be constructive, tag NSFW)
Helpful links:
Spoiler policy:
- No spoilers in titles; if you want to share images with spoilers, preferably post the image in the body of the post. If you do make an image post, mark it NSFW.
- Add
[Spoilers]
to your title if there will be untagged spoilers in the post. - Game mechanics and general discoveries (ship parts, weapons, etc) don't need a spoiler tag.
- Details about questlines and other story related content are spoilers. Use your best judgement!
Post & comment spoiler syntax:
<spoiler here>
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Harsh. I avoided most marketing for this game and honestly it's a great game. Alternating between PC and Steamdeck works great. I haven't had any tech issues or crashes.
The largest single issue with the game is the atrocious menus. I get that the radial design benefits controllers, but even with gamepad layouts it's ass. Editing ships is ass, selecting destinations is ass, God forbid you try to find out which mission is closest to you without memorizing which systems are connected to where.
The user interface at nearly every turn is bafflingly obtuse. On top of cool features like the option to go to your cockpit or board a ship, you get insanely weird decisions like no waypoint system? There is technically a waypoint option but it's definitely not a usable system.
Also what's with the galaxy map? Fuckin mass effect had this shit figured out 15 years ago. With a banging soundtrack for the menu lol
Also why the hell is there no tutorials for these crazy indepth systems and menus... like if they need to suck tell me how to bear it