this post was submitted on 14 Sep 2023
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My background is in telecommunications (the technical side of video production), so I know that 30fps is (or was?) considered the standard for a lot of video. TV and movies don’t seem choppy when I watch them, so why does doubling the frame rate seem to matter so much when it comes to games? Reviewers mention it constantly, and I don’t understand why.

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[–] amio@kbin.social 3 points 1 year ago

One thing is looks, the other thing is that input and processing may be tied to the FPS cycle. This means that games that run at e.g. 20fps could get an almost 50ms frame's worth of delay on any of your input, and game logic may also be limited to "inbetween" frames. At 20fps that's 50ms, at 60 it's less than 17ms.