this post was submitted on 15 Sep 2023
71 points (98.6% liked)

RetroGaming

18484 readers
254 users here now

Vintage gaming community.

Rules:

  1. Be kind.
  2. No spam or soliciting for money.
  3. No racism or other bigotry allowed.
  4. Obviously nothing illegal.

If you see these please report them.

founded 1 year ago
MODERATORS
 

Craft your own party of adventurers and head into the labyrinth at the behest of the mad overlord Trebor, in search of the amulet stolen by the evil wizard Werdna. Battle challenging monsters, avoid hidden traps, and find your way through the dungeon for the ultimate showdown with Werdna himself.

you are viewing a single comment's thread
view the rest of the comments
[–] FreezerBurn@lemmy.world 3 points 10 months ago (2 children)

Maybe it was me, but compared to might and magic at the time it was brutal with the difficulty. There was no internet to find out what to do.

[–] xyzzy@lemm.ee 1 points 10 months ago

It is brutal. The entire series is brutal.

[–] AndrewZabar@lemmy.world 1 points 10 months ago

Well, Might & Magic had the advantage of letting you make your moves turn by turn, where’s Wizardry had that weird system where you commit each party member’s action all at once and then let ‘er rip. I always found it strange and also inconvenient.