this post was submitted on 28 Jul 2025
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[–] Localhorst86@feddit.org 160 points 1 week ago* (last edited 1 week ago) (13 children)

This is nothing new. Before the steam deck came out, Handheld PCs have already been ~~overpriced~~ expensive. Other manufacturers haven't bothered about affordability before, during ot after the steam deck.

That said, Gabe Newell said the steam deck was priced "painfully", which means they probably had very low margins on the hardware and are making it back on sales on their store. Other manufacturers do not have that luxury.

[–] frezik@lemmy.blahaj.zone 35 points 1 week ago (1 children)

Steam Deck hits a sweet spot. You can make it more powerful, but it'll cost significantly more. You can make it cheaper, but you'll cut out too many games people want to play.

Also, anything like this with a resolution higher than 720p is wasting pixels and GPU power, IMO.

[–] Arcane2077@sh.itjust.works 5 points 1 week ago (2 children)
  1. you couldn't make it more powerful, it had the best of the best.
  2. my eyes work, and I still I don't think clearer text and UI is a waste
[–] frezik@lemmy.blahaj.zone 15 points 1 week ago (1 children)

There are several competitors that are more powerful, like the ROG Ally. They also need a bigger battery to support it, or they have worse battery life. And they're more expensive.

Clear text and UI is an issue because games don't scale their shit properly.

[–] Arcane2077@sh.itjust.works 2 points 1 week ago* (last edited 1 week ago)

Those came after, Valve hasn’t a time machine (as far as I know)

You’re right about games not scaling shit properly, but that’s 99% of the time in gen 8 (console-first) games, where those games where designed solely for big screens with HD+ resolutions. Modern games have already started figuring out scaling for different resolutions and aspect ratios

[–] figjam@midwest.social 2 points 1 week ago

Higher resolution will mean smaller text by default.

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