this post was submitted on 19 Sep 2023
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A statement from a Google employee, Dov Zimring, has been released as a part of the FTC vs Microsoft court case (via 9to5Google). Only minorly redacted, the statement gives us a run down of Google's position leading up to Stadia's closure and why, ultimately, Stadia was in a death spiral long before its actual demise.

"For Stadia to succeed, both consumers and publishers needed to find sufficient value in the Stadia platform. Stadia conducted user experience research on the reasons why gamers choose one platform over another. That research showed that the primary reasons why gamers choose a game platform are (1) content catalog (breadth and depth) and (2) network effects (where their friends play).

...

"However, Stadia never had access to the extensive library of games available on Xbox, PlayStation, and Steam. More importantly, these competing services offered a wider selection of AAA games than Stadia," Zimring says.

According to the statement, Google would also offer to pay some, or all, of the costs associated with porting a game to Stadia's Linux-based streaming platform to try and get more games on the platform. Still, in Google's eyes, this wasn't enough to compete with easier platforms to develop for, such as Nvidia's GeForce Now.

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[–] DrQuint@lemm.ee 28 points 11 months ago* (last edited 11 months ago) (15 children)

I will never, ever, understand why Stadia was something thay had to be "ported into" at such high cost. Specially for games that were ALREADY working on Linux. Like, what the fuck was the hold up. I read up stories that it was basically like porting to a fourth console and that just sounded outrageously stupid in my head.

Whatever tech stack they had, they could have made it way more profitable by making it generic windows boxes that partially run your library elsewhere. I dunno if there's some hubris or some licensing bullshit behind it, but fact is, if I want to do this on GeForce Now, I can do it, no questions asked, and as the costumer, that's the beginning and end of my concerns.

[–] redcalcium@lemmy.institute 23 points 11 months ago* (last edited 11 months ago) (8 children)

Google engineers always choose the hardest route to solve problems. Why wouldn't they? If your products are going to be shutdown in a few years anyway, might as well have a glowing resume from working on those products (resume-driven development).

Think about it, every time Google made a product with sensible tech stacks, those products were actually started outside Google and later bought by Google (Android, YouTube, etc). If Google made Android from scratch, there is no way they'll use java and Linux, they'll invent a new language and made their own kernel instead (just like fuchsia os which might be canned soon).

[–] anemomylos@kbin.social 2 points 11 months ago (2 children)
  • Kotlin: "are you talking to me?"
[–] sznio@lemmy.world 1 points 11 months ago

But Kotlin is actually an improvement over Java.

Golang thoooooo

[–] hesusingthespiritbomb@lemmy.world 1 points 11 months ago

Kotlin was made by Jetbrains and later adopted by Google.

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