this post was submitted on 19 Sep 2023
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[–] tdawg@lemmy.world 1 points 1 year ago

Well yea at the time that was the popular way to show progression. But there are other mechanisms to achieve the same that both serve the game language of progress and also dont actively feel detrimental to the player. At the very least you would need to make combat more kinetic to get any one use to modern games to play it