this post was submitted on 22 Sep 2023
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Baldur's Gate 3
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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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The main issue with all of the builds you've called out is consistency. All but Goomba Stomp have a damage cap of 450-490 without debuffing Raphael and I've never been able to get better than a 55% chance on Perilous Stakes with a Melee build. They just can't build Arcane Acuity charges fast enough to overcome his save modifiers even with Shriek. All of them can 2 round no problem. It's cramming buffing and debuffing into the first round where you run into the difficulty. I've tried them for the fight and watched youtube vids, and they just can't get better than 55% for a solo one round.
While Goomba Stomp doesn't have a damage cap what it's most effective at is dealing psychic damage to the player. I tried it on Karlach my first run and I only lasted 1/2 a long rest before respecing.