this post was submitted on 03 Oct 2023
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[–] Aidinthel@reddthat.com 8 points 1 year ago (1 children)

Interesting that you interpret leaning to peek around corners as a modern convenience when it actually was in the original. The portrait in the top left of the original UI shows the player's current posture.

[–] smokin_shinobi@lemmy.world 2 points 1 year ago (2 children)

I didn’t play the original and played mostly consoles until recently so maybe that’s why. I mean you can’t peek in cyberpunk like that so they were definitely ahead of their time I think.

[–] Aidinthel@reddthat.com 3 points 1 year ago

I'm not quite old enough to have played it on release, but I think you're right that System Shock was a game with a lot of amazing ideas that was limited by the technology of the day. I was very happy to see such an authentic remake, which was clearly made by people who cared deeply about the source material.

[–] BartsBigBugBag@lemmy.tf 3 points 1 year ago (1 children)

You can lean peek in Cyberpunk, it’s just not a well documented or advertised feature. That said, System Shock was definitely ahead of it’s time in many ways.

[–] smokin_shinobi@lemmy.world 1 points 1 year ago

There is no key to lean peak in cyberpunk is what I’m saying. The auto lean is in no way as useful as an actual command for it.