this post was submitted on 02 Oct 2023
29 points (96.8% liked)
Asklemmy
43803 readers
751 users here now
A loosely moderated place to ask open-ended questions
Search asklemmy ๐
If your post meets the following criteria, it's welcome here!
- Open-ended question
- Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
- Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
- Not ad nauseam inducing: please make sure it is a question that would be new to most members
- An actual topic of discussion
Looking for support?
Looking for a community?
- Lemmyverse: community search
- sub.rehab: maps old subreddits to fediverse options, marks official as such
- !lemmy411@lemmy.ca: a community for finding communities
~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
But this is the limit of cloud gaming. Cloud gaming in no design goes all the way around the earth, or half way around the earth. Stadia used regional data centers, as does GeforceNOW, as does Shadow.
50ms seems really arbitrary.
I also think 50ms is a bit pessimistic, but there are locations which are far off of googles datacenters (at least until they finish their Johannesburg location, south africa seems very isolated) and you're never directly connected via as-the-bird-flies fibre connections, actual path length will be longer than just drawing a line on a map.
This can all be mitigated by just building more and closer edge servers, of course, but at some point you just have a computer in your room again.