this post was submitted on 09 Oct 2023
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[โ€“] corroded@lemmy.world 68 points 11 months ago (13 children)

I have the utmost respect for the ffmpeg developers; writing ASM is a skill I do not possess. I do have to wonder, though, would it be easier for cross-platform compatibility to write in C instead. I have always understood that C generally compiles almost directly to assembly with little to no abstraction overhead, and it would not require platform-specific ASM code. What is the logic in choosing ASM over C? I have no doubt there is a good reason.

[โ€“] MigratingApe@lemmy.dbzer0.com 47 points 11 months ago

The reason is SIMD instructions / vectorized assembly instructions with consideration for delay slots, instruction latency, memory access times etc., for which GCC and Clang optimizers are both terrible and cannot automatically transform C code to them in any but simple cases.

This is also a reason why specialized DSP processors with SIMD capabilities have dedicated proprietary compilers for them.

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