this post was submitted on 15 Jun 2023
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Starfield

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News about Bethesda’s game Starfield

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Reddit migrant here for my first post so forgive me for any transgressions.

I'm wondering what people think of the scope of the game (1000+ planets and all that).

I see a lot of concern that it will be empty, that planetside travel will be onerous etc.

Personally, I find open world games dull, not because of the emptiness but because you know as 'empty' as it is, there is something over the next mountain or round the next corner. So I trudge along: ticking off boxes of collectibles and flags and bland, repetitive encounters, and feeling less and less like part of the world I'm supposed to be immersed in.

Starfield's scope, on the other hand, strangely appeals to me. There is such a vastness to it that I know I'll never get around to everything. It's like an antidote to my 'completionism'. A planet may be so large, I probably won't spend hours ticking boxes and instead do what I want to do and move on. For me, this is a truer sense of immersion. I can roleplay a character in a much larger world and won't feel compelled to uncover every part of it simply because it is there.

So what do others think of the scope? Will you aim to find and log everything? Focus on the combat? Become a galactic treasure hunter? I'll never do it all, and - for once - I'm ok with that.

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[–] a-man-from-earth@kbin.social 1 points 1 year ago

I love open world games, way more so than guided ones. I need to have that freedom of choice. It's why my favourite games are Skyrim and CK3.

So yeah, I'm totally fine with the scope, especially as it offers lots of almost empty canvas to modders. I aim to make a variety of characters, with different stories.