this post was submitted on 20 Oct 2023
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[โ€“] bogdugg@sh.itjust.works 25 points 11 months ago (1 children)

A large majority of their player base never uses mods (roughly 92%). They need to serve a minimum viable product to people who don't know about or care about that ecosystem. They tried to bridge that gap with paid mods, but, well, we know how that went.

[โ€“] all-knight-party@kbin.run 3 points 11 months ago

Agreed. Bethesda games are great for mods that supplement and tweak the experience to your liking. As much as it's cool to get a few mods that add quests and such, the quality of those vary drastically and, as much as it's fun to punching bag Bethesda quests, they hit a minimum level of acceptable and enjoyable quality, and the coherence of the world wouldn't work with amateur/nonexistent/variable quality (both acting and recording) of voice acting.

It just wouldn't be at all the same thing and wouldn't appeal to the same people.