this post was submitted on 24 Oct 2023
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[–] PM_ME_FEET_PICS@sh.itjust.works 53 points 11 months ago (31 children)

New Vegas had one of the best settings in the 3D games but the gunplay in Fallout 4 was much better. Hopefully there is a full conversion of this.

[–] jojowakaki@lemmy.world 31 points 11 months ago (3 children)

I hope something comes out of this other than a cease and desist order or worse a lawsuit.

[–] GreenMario@lemm.ee 25 points 11 months ago (1 children)

They've allowed the Skywind and Skyblivion projects to continue, under the assumption you'll need to own the previous games in order to run the mod.

[–] wizardbeard@lemmy.dbzer0.com 3 points 11 months ago (2 children)

I thought both of those projects were explicitly not using files and models from the original games, but were instead recreating the content.

[–] GreenMario@lemm.ee 4 points 11 months ago (1 children)

They are but I heard they have to do a check to make sure you have them in your library or something. It's been a couple of years and I'm pulling from memory.

[–] CitizenKong@lemmy.world 4 points 11 months ago

Yeah, something like Enderal is similar in this respect, it doesn't use any assets from the original game as far as I'm aware but you still need Skyrim installed to run it.

[–] MomoTimeToDie@sh.itjust.works 2 points 11 months ago

A lot of total asset replacement mods and ports require some form of check against a legitimate copy, such that they aren't distributing copies of a game, just a way for people to modify their own copy. It isn't a flawless legal defense, far from it, but it's a whole lot better than just getting hit with "you're just outright distributing a copy of someone else's game"

[–] hiddengoat@kbin.social 12 points 11 months ago* (last edited 11 months ago)

Has Bethesda ever C&D'd a mod? This isn't even the first conversion of one Bethesda game from one Bethesday engine to another.

EDIT Happy Bethesday, everyone!

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