this post was submitted on 31 Oct 2023
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[–] JIMMERZ@lemm.ee 67 points 1 year ago (1 children)

Safe to say Bungie no longer cares about retaining high quality talent.

[–] NOT_RICK@lemmy.world 56 points 1 year ago (3 children)

I found it funny that they fought so hard to regain their independence from Microsoft just to sell to Sony a decade later. Seems like a ship of Theseus situation

[–] BB69@lemmy.world 20 points 1 year ago (2 children)

Or even just Activision almost immediately after leaving Microsoft. They never even released anything without having a “master”

[–] HeartyBeast@kbin.social 15 points 1 year ago (3 children)

Come now. They released some cool Mac games before they were snapped up by MS

[–] dynamojoe@lemmy.world 16 points 1 year ago

Marathon was a blast (and Halo incorporated many elements of it).

[–] BB69@lemmy.world 3 points 1 year ago

I meant after leaving Microsoft.

[–] avater@lemmy.world 3 points 1 year ago

And Windows too (Oni)

[–] avater@lemmy.world 9 points 1 year ago* (last edited 1 year ago) (1 children)

Probably too young for Marathon or Oni...

[–] BB69@lemmy.world 7 points 1 year ago

I meant after leaving Microsoft.

[–] BURN@lemmy.world 12 points 1 year ago

The people who fought for independence are no longer the ones running the company. Just like with InfinityWard, the people who made the company what it is have long since left or been fired/laid off. The studio is only the same in name and by what IPs it owns. Other than that it’s basically entirely different.

[–] altima_neo@lemmy.zip 9 points 1 year ago

They were tired of making the same fps game over and over, so they switched to making the same fps game over and over.