this post was submitted on 31 Oct 2023
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[–] JIMMERZ@lemm.ee 67 points 11 months ago (1 children)

Safe to say Bungie no longer cares about retaining high quality talent.

[–] NOT_RICK@lemmy.world 56 points 11 months ago (3 children)

I found it funny that they fought so hard to regain their independence from Microsoft just to sell to Sony a decade later. Seems like a ship of Theseus situation

[–] BB69@lemmy.world 20 points 11 months ago (2 children)

Or even just Activision almost immediately after leaving Microsoft. They never even released anything without having a “master”

[–] HeartyBeast@kbin.social 15 points 11 months ago (3 children)

Come now. They released some cool Mac games before they were snapped up by MS

[–] dynamojoe@lemmy.world 16 points 11 months ago

Marathon was a blast (and Halo incorporated many elements of it).

[–] avater@lemmy.world 3 points 11 months ago

And Windows too (Oni)

[–] BB69@lemmy.world 3 points 11 months ago

I meant after leaving Microsoft.

[–] avater@lemmy.world 9 points 11 months ago* (last edited 11 months ago) (1 children)

Probably too young for Marathon or Oni...

[–] BB69@lemmy.world 7 points 11 months ago

I meant after leaving Microsoft.

[–] BURN@lemmy.world 12 points 11 months ago

The people who fought for independence are no longer the ones running the company. Just like with InfinityWard, the people who made the company what it is have long since left or been fired/laid off. The studio is only the same in name and by what IPs it owns. Other than that it’s basically entirely different.

[–] altima_neo@lemmy.zip 9 points 11 months ago

They were tired of making the same fps game over and over, so they switched to making the same fps game over and over.